Modder’s Work Uncredited in Star Wars: Battlefront Classic Collection, Evidence Suggests

Modder’s Work Uncredited in Star Wars: Battlefront Classic Collection, Evidence Suggests

In a galaxy not so far away, a controversy has emerged that has shaken the trust of the Star Wars: Battlefront community. A veteran modder, known as iamashaymin, has unearthed further evidence that the Star Wars: Battlefront Classic Collection may have used their mod without proper credit, despite developer Aspyr’s assurances to the contrary. This revelation comes after a tumultuous launch that left fans and players with a bitter taste in their mouths.

The Classic Collection was intended to be a nostalgic revival, bringing a previously Xbox-exclusive DLC to the PC platform. This DLC, originally developed by Pandemic for Battlefront 2 in 2005, featured unique characters Kit Fisto and Asajj Ventress, complete with their own animations and moves. Fast forward to 2021, and iamashaymin had ingeniously brought these characters to PC gamers by reskinning existing characters in the mod.

However, the debut trailer for the Classic Collection raised eyebrows when it appeared to showcase the modded content. Aspyr was quick to respond to the initial concerns, stating to IGN that the release ‘does not include any code or content that is taken from uncredited sources’ and that the trailer had mistakenly included ‘content that is not in the product.’ But the plot thickened post-launch, with the game receiving an ‘overwhelmingly negative’ reception on Steam and iamashaymin discovering that parts of their mod seemed to have been used after all.

The evidence shared by iamashaymin is truly impressive! They showcased a wonderful bubble effect they designed, which looked fantastic in the game. Upon further exploration by other modders on the Nintendo Switch version of the Classic Collection, it was discovered that certain files closely resembled those in iamashaymin’s mod, particularly related to the heroes’ projectiles.

It’s fascinating to note that while the animations were correct, the weapon’s data file, force bubble projectile, and player models for Kit Fisto and Asajj Ventress were from the PC mod, as iamashaymin pointed out to IGN. This situation sparks curiosity about Aspyr’s integrity as a developer and their appreciation for the fan community’s creations. iamashaymin expressed their feelings of disappointment, not just about recognition, but also about the trustworthiness of Aspyr. ‘How can fans rely on a company that seems to overlook the passion of its fans?’ they wondered.

The modding community, including iamashaymin, has since rallied to rectify the game’s numerous issues. Aspyr has acknowledged the launch problems, citing ‘critical errors’ with its network infrastructure, but the modders are taking matters into their own hands. They are compiling a list of issues to address, from HUD and user interface problems to broken lighting models and missing geometry. The dedication of the modding community is a testament to their passion for the Star Wars: Battlefront series. They are working tirelessly to deliver the experience that fans were hoping for, an experience that Aspyr’s release failed to provide. As iamashaymin and their fellow modders work to restore the game to its former glory, the community watches and waits, hoping that the force will be with them in their endeavors.

Game Over Star Wars” by Jeremy Brooks is licensed under CC BY-NC 2.0

The saga of the Star Wars: Battlefront Classic Collection serves as a cautionary tale about the importance of crediting creative work and maintaining transparency with a passionate fan base. As the modders forge ahead with their fixes, one can only hope that developers like Aspyr will take this lesson to heart in future endeavors.

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