Skull & Bones as a “Quadruple-A” Title Defends Its $70 Tag

Skull & Bones as a “Quadruple-A” Title Defends Its  Tag

There’s a storm brewing on the horizon of the gaming seas, and it’s all about Ubisoft’s upcoming title, Skull & Bones. The game has been making waves not just for its high-seas adventure theme but also for the price tag that’s got everyone talking. Ubisoft CEO Yves Guillemot has hoisted the flag high, defending the $70 price point by dubbing the game a “quadruple-A” experience. But what does that mean for you, the players, and the industry at large? Let’s dive in and explore the treasure trove of details we’ve got on deck.

During a recent conference call, a curious caller questioned the wisdom behind the $70 price tag, especially given the game’s live service model. The suggestion was that a free-to-play approach might better suit Skull & Bones, potentially enlarging its crew of players. Guillemot, however, was quick to steer the ship back on course, asserting that the game’s scale and completeness justify its full price. “You will see that Skull and Bones is a fully-fledged game,” he proclaimed. “It’s a very big game, and we feel that people will really see how vast and complete that game is. It’s a really full, triple… quadruple-A game, that will deliver in the long run.”

The gaming community has been quick to weigh anchor on this topic, with reactions ranging from supportive to skeptical. Some players are ready to set sail with Ubisoft on this ambitious journey, while others are peering through their spyglasses with a more critical eye. The term “quadruple-A” has certainly raised a few eyebrows, with many wondering if it’s a new benchmark for quality or a clever marketing ploy.

Skull & Bones’ voyage to release has been anything but smooth sailing. With a development timeline that would rival the odyssey of any legendary pirate, the game has seen its share of delays and reboots. It’s been a costly endeavor, with reports suggesting a budget that would make even the most affluent buccaneer blush. The game’s open beta has just set sail, offering a glimpse into the world that Ubisoft has crafted. It’s a chance for the company to prove that the game can live up to its “quadruple-A” claims before it officially launches on February 16, 2024.

For those who are willing to shell out a few extra doubloons, the $99.99 Premium edition offers early access and additional in-game booty. But the question remains: will the promise of a vast, complete game experience be enough to convince players to part with their hard-earned treasure?

As we navigate the choppy waters of game pricing and what constitutes a “quadruple-A” title, one thing is clear: Ubisoft is charting a bold course with Skull & Bones. Whether it will find its place in the gaming landscape or sink to the depths remains to be seen. But one thing’s for sure, the gaming community will be watching closely, ready to judge if the game is truly the treasure Ubisoft claims it to be or if it’s destined to be lost at sea.

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Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’